CAREER
The blend of artistic and technical aspects of visual computing has always fascinated me. I particularly enjoy applying my technical knowledge to add functionality to a program and then being able to visually analyze the end results – whether for data visualization, simulations, or 3D editing tools.
Work
2019
-
present
AutoForm Development | Senior Software Engineer
3D Rendering Team
- Designed custom shaders that enable users to visually detect and highlight subtle surface defects.
- Implemented novel techniques to provide an overview of and facilitate navigation within large 3D scenes.
- Supervised and guided an internship project focused on automating label placement.
- Developed intuitive tools for performing complex measurements on CAD-quality geometries.
- Improved rendering performance in terms of both FPS and memory consumption.
Post-processing Team
- Developed 3D tools to visualize simulation results in an appealing and user-friendly manner.
- Improved post-processing of simulation results, helping users interpret the results and identify ways to improve overall production quality.
2016
-
2017
ETH IT Software Services | Part Time
Testing and Quality Assurance Department
- Wrote regression tests for ETH’s WCMS to automate and accelerate their testing pipelines.
2010
United Nations, New York City, USA
Intern at Global Connections Television
Education
2018
ETH Zurich MSc Computer Science | Visual Computing
Master’s Thesis at VirtaMed
- “Hexahedral based simulation in Projective Dynamics”, embedding of tetrahedra in a hexahedral mesh which is animated using the Projective Dynamics simulation technique.
Core Focus Courses
- Computer Graphics, Computer Vision, Geometry Processing.
2015
ETH Zurich BSc Computer Science
Bachelor's Thesis at Disney Research Zurich
2010
Harvard University, Summer Program
Video Editing and Digital Design Course
- Video editing and color correction techniques.
2009
Kantonsschule Zürcher Unterland
Gymnasiale Maturität